Computer simulations are crap. Football is hitting, not number-crunching. That's why they play the games.
So, with that in mind, today I ran a real-life Clemson/Wofford football simulation by handing my six-year-old nephew a Wofford T-shirt and playing him in a game of one-on-one backyard football, figuring the relative skill levels would be similar to that of the actual Tigers and Terriers. And it was for real. We played college rules- not NFL, like that ridiculous Madden game, and we played in actual Southern football conditions, hot, humid and breezy- not like the fake, no-weather dome stadium that the "other" simulation uses. You could almost hear the thundering roar of the Death Valley crowd as the 6'3, 200-pound Tiger(s) prepared to throw-off to the 4'3, 83-pound Terrier(s). Game on.
Fellow Tiger fans, I don't want to get your collective hopes up too much, but I'm VERY proud to report that the Tigers were leading 168-0 in the second quarter when the ENTIRE Wofford football team suffered a game-ending injury and forfeited, the wussy(s). Equally dominating on both offense and defense, the Clemson team controlled the game from the opening kickoff, and actually made Wofford cry on more than one occasion. Seriously, if this game was any indication of the season to come, we may be good. Very good.
Next week: Clemson vs. Duke. My eleven-year-old cousin from Durham is already talking smack about it. Bring it on, Hunter.